Helping RPG players find games, game masters find players, and stores fill seats - one connected place instead of a dozen scattered group chats.
Who I help
- RPG players looking for a table
- Game masters looking for players
- Game stores looking to fill seats
My story
How this started
I discovered D&D at 12-13 and loved it, but could only get a handful of games in - I could never reliably find people to play with.
Years later, after going back to college in my 30s, I tried to get back into D&D as an adult and hit the exact same problem again. There was no central hub - games were fragmented across a dozen different sites and social media apps, and I was honestly surprised no one had built one yet.
I ran an online game myself for two years, and it was easier to fill an online table than an in-person one - I could draw players from across the entire US instead of just my local area. That was direct, lived proof that the bottleneck was never interest. It was discovery.
Legendary DMs and the first attempt
In 2020, during COVID, I saw paid game masters emerging as a real trend and started the "Legendary DMs" Facebook group, growing it to about 1,700 members. I built a site that year and started a game scheduler, but I was doing it solo alongside a lot else going on in life, and I dropped the project.
Picking it back up
Recently I revisited that old YouTube channel and noticed some videos had racked up thousands of views - real, if delayed, evidence the audience interest had been there all along. Combined with having grown a lot as a software engineer since 2020, and building being genuinely easier now with today's tooling, that's what pushed me to pick the idea back up.
I posted articles first and got immediate traffic, which is what actually started this build for real - I started building the app itself in June 2026.
I'm also building a character builder now, so new players can build a character without having to read through numerous rulebooks first - it already has real signups from players waiting on it.
What I believe
- Tabletop games are one of the last real ways to socialize face-to-face in a world that keeps getting more divided and more isolated.
- The barrier was never interest - it was that finding the right table, GM, or store has always been scattered across a dozen disconnected group chats and forum posts.
Proof
Legendary DMs Facebook group reached about 1,700 members
Early YouTube content reached thousands of views per video
The character builder already has real player signups before launch
Articles by Andrew Blase

Plasmoid Race Guide: D&D 5e (2014) Spelljammer
A complete Plasmoid race guide for D&D 5e 2014. Covers Amorphous, Shape Self, Natural Resilience, what squeezing through a 1-inch gap actually does at the table, best classes, and example builds from Spelljammer: Adventures in Space.

Thri-kreen Race Guide: D&D 5e (2014) Spelljammer
A complete Thri-kreen race guide for D&D 5e 2014. Covers Secondary Arms, Chameleon Carapace, the real cost of Thri-kreen Telepathy, best classes, and example builds from Spelljammer: Adventures in Space.

Spelljammer for D&D 5e (2014): Complete Player and DM Guide
The complete D&D 5e 2014 Spelljammer guide: six new races and two free-feat backgrounds, air envelopes and gravity planes, the spelljamming helm and all sixteen ship types, the Rock of Bral, Wildspace denizens, and an honest verdict on the boxed set.

Dragon Lairs and Hoards in D&D 5e 2014
How to build a dragon's lair, regional effects, and hoard from Fizban's Treasury of Dragons: age-scaled treasure, hoard curses, plundering consequences, and a step-by-step hoard procedure.

D&D 5e 2014 Dragon Types Guide
All 20 dragon families from Fizban's Treasury of Dragons compared: chromatic, metallic, gem, and other dragons, with temperament, breath weapon, terrain, and campaign role for each.

Running Dragons in D&D 5e 2014
How to run a dragon that feels like a dragon, not a boss-fight stat block: personality, aging, death, undeath, shape-shifting, and encounter design, from Fizban's Treasury of Dragons.

Owlin Race Guide: D&D 5e (2014)
A complete Owlin race guide for D&D 5e 2014. Covers Flight, 120-foot Darkvision, Silent Feathers, best classes, feats, and example builds, ideal for Monk, Rogue, and Warlock.

Strixhaven for D&D 5e (2014): Complete Player and DM Guide
The complete D&D 5e 2014 Strixhaven guide: the Owlin race, five college backgrounds and feats, all five colleges compared, Arcavios and the campus, the Extracurriculars and Exams subsystem, and how to run a campus campaign.

Dhampir Race Guide: D&D 5e (2014)
A complete Dhampir race guide for D&D 5e 2014 (Van Richten's Guide to Ravenloft). Covers Vampiric Bite, Spider Climb, best classes, and lifesteal-focused builds.

Hexblood Race Guide: D&D 5e (2014)
A complete Hexblood race guide for D&D 5e 2014, from Van Richten's Guide to Ravenloft. Covers Eerie Token, Hex Magic's free disguise self and hex, and best classes for a hag-touched Fey lineage.

Leonin Race Guide: D&D 5e (2014)
A complete Leonin race guide for D&D 5e 2014 from Mythic Odysseys of Theros. Covers Claws, Daunting Roar, the Constitution/Strength ASI, and best classes for a lion-blooded frontliner.

Reborn Race Guide: D&D 5e (2014)
A complete Reborn race guide for D&D 5e 2014 Ravenloft. Covers Deathless Nature, Knowledge from a Past Life, Ancestral Legacy, best classes, and how the origin story built into this lineage compares to a purely mechanical pick.

Satyr Race Guide: D&D 5e (2014)
The Satyr race guide for D&D 5e 2014: +2 CHA/+1 DEX, Fey creature type, and Magic Resistance against every spell save. Best classes, feats, and builds.

Ravenloft for D&D 5e (2014): Complete Player and DM Guide
The complete D&D 5e 2014 Ravenloft guide: eight Dark Gifts, three lineages, College of Spirits and the Undead patron, a gazetteer of roughly 37 Domains of Dread, and the full DM toolkit for building a Darklord and running horror at the table.

Theros for D&D 5e (2014): Complete Player and DM Guide
The complete D&D 5e 2014 Theros guide: eight Supernatural Gifts, five races and two subclasses, all fifteen gods and the Piety system, ten regions across three planes, the treasures and weapons of the gods, and how to run a piety-driven campaign.
