Browse all articles in dnd 5e 2014.

D&D 5e 2014 Creating Campaigns Guide: Long-Arc DM Design
How to build a D&D 5e (2014) campaign from the Dungeon Master's Guide Chapter 1 and Chapter 6: starting small, world-shaking events, play style, tiers of play, genre flavor, linking adventures, and campaign tracking.

D&D 5e 2014 DM Quick Reference: All the Tables
Every cross-chapter D&D 5e (2014) DM lookup table on one page: Typical DCs, XP thresholds and encounter multipliers, travel pace, foraging, tracking, and NPC attitude.

The D&D 2014 DM's Toolbox: NPCs, Sidekicks, Patrons, and House Rules
Everything a 2014 D&D Dungeon Master needs to build on the fly: NPCs, the Expert/Spellcaster/Warrior sidekick classes, the eight group patron archetypes, dungeons, wilderness, settlements, traps, house rules for ability checks and combat, and the homebrew process for monsters, spells, magic items, races, classes, and backgrounds.

D&D 5e 2014 Downtime Activities Guide: Between Adventures
What a D&D 5e (2014) character can do between adventures: property upkeep, building a stronghold, carousing, crafting and selling magic items, gaining renown, running a business, sowing rumors, and training to gain levels.

Reading, Using, and Running Monsters in D&D 2014
How to read a 2014 Monster Manual stat block, decide where a monster belongs, reskin or customize a creature, and run nine iconic factions - Beholders, Dragons, Giants, Gnolls, Goblinoids, Hags, Kobolds, Orcs, and Yuan-ti - as smart antagonists rather than stat-block swaps.

Running the Blood War in D&D 2014
How to run Devils, Demons, and Yugoloths as three distinct antagonist factions instead of interchangeable horned enemies, sourced from Mordenkainen's Tome of Foes.

D&D 5e 2014 Running the Game: DM Session Mechanics Guide
How to resolve checks, attack rolls, and saves; run exploration, social scenes, combat, and chases; and handle disease, poison, madness, and XP - straight from the 2014 Dungeon Master's Guide, Chapter 8.

D&D 5e 2014 Treasure and Rewards Guide
What a D&D 5e (2014) DM can hand a party beyond gold and magic items: the four categories of treasure, supernatural gifts (blessings and charms), marks of prestige, and the full list of 20th-level epic boons.

Eberron for D&D 5e (2014): The Complete Setting Guide
The full Eberron: Rising from the Last War for D&D 5e 2014: the four new races and the Artificer, all thirteen dragonmarks, seventeen Khorvaire nations, Sharn ward by ward, seventeen factions, every original magic item, and the tools to run a campaign.

D&D 5e 2014 Magic Items Guide — Rarity, Attunement & Activation
How D&D 5e (2014) magic items work: rarity tiers and value, buying and selling, identifying an item, attunement rules and limits, activation methods, resilience, curses, and sentient items.

D&D 5e 2014 Tool Proficiencies Guide — What Every Tool Actually Does
What a tool proficiency actually does at the table in D&D 5e (2014): every tool category compared with real use cases, which classes and backgrounds get the best tools for free, and how tools feed into downtime crafting.

Best Feats for Artificer in D&D 5e — Ranked
Ranked feat guide for Artificers in D&D 5e 2014: War Caster, Resilient (Wisdom or Charisma), Fey Touched, Telekinetic, and Skill Expert. Artificers get few ASI slots and need every one to protect concentration or close a real save gap.

Forgotten Realms for D&D 5e (2014): Complete Setting Guide
Everything the Sword Coast Adventurer's Guide adds to D&D 5e 2014 in one place: nine new subclasses and twelve backgrounds, the gods of Faerun by portfolio, the Harpers and the other major factions, and the cities, dwarfholds, islands, and Underdark of the North.

Centaur Race Guide: D&D 5e (2014)
A complete Centaur race guide for D&D 5e 2014. Covers the Fey creature type, Charge and Hooves, Equine Build, and expert ratings for Barbarian, Paladin, and Ranger builds.

Changeling Race Guide: D&D 5e (2014)
A complete Changeling race guide for D&D 5e 2014, from Eberron: Rising from the Last War. Covers Shapechanger, Changeling Instincts, and best classes for Rogue and Bard.