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Best Feats for Warlock in D&D 5e - Ranked
dnd 5e 2014

Best Feats for Warlock in D&D 5e - Ranked

5 min read
By Andrew Blase

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  4. >Best Feats for Warlock in D&D 5e - Ranked

The short answer

The best D&D 5e (2014) Warlock feats are War Caster, Fey Touched, Eldritch Adept, Shadow Touched, Lucky, and Resilient (Constitution). War Caster protects Hex, the Warlock's main damage multiplier, while Fey Touched and Shadow Touched grant free spells outside the limited Pact Magic slot economy. Warlocks have only three ASI slots by level 12 and short-rest recovery, so every pick counts.

Warlocks are the most resource-constrained class in D&D 5e 2014. Their Pact Magic gives very few spell slots (1-4 per short rest recovery cycle) that must cover their entire spell contribution. Every decision (invocation, patron feature, or feat) must either protect their limited resources or supplement their slot economy. Feats that grant free spells (Fey Touched, Shadow Touched) are disproportionately valuable because they operate entirely outside the spell slot system.

On this page

  • Disclaimer
  • Warlock Feat Priorities
  • Top Feats for Warlock
  • ● War Caster
  • ● Fey Touched
  • ● Shadow Touched
  • ● Eldritch Adept
  • ● Lucky
  • ● Resilient (Constitution)
  • ● Spell Sniper
  • ● Scion of the Outer Planes (Planescape)
  • Feats to Avoid
  • Example Feat Progression
  • FAQ

Warlocks receive three ASI/feat slots by level 12 and have Charisma as their primary stat.

A tiefling warlock surrounded by spectral chains casts a focused Eldritch Blast at a crumbling shrine


Disclaimer

This guide uses 2014 D&D Player's Handbook rules and TCoE. This is not a 2024 edition guide.


Warlock Feat Priorities

  1. Charisma 20 - Spell save DC and Eldritch Blast attack modifier
  2. War Caster - Protect Hex concentration
  3. Fey Touched or Shadow Touched - Free spells outside the slot economy
  4. Eldritch Adept - Expand the invocation count

Top Feats for Warlock

● War Caster

Hex requires concentration. Warlocks spam Hex across every encounter (and between short rests, Hex lasts 1 hour). A failed concentration save removes their primary damage multiplier mid-combat. War Caster prevents this. War Caster guide

● Fey Touched

+1 Charisma (spell save DC and EB attack roll), free Misty Step once per long rest (Warlocks normally lack teleportation, so this is a major mobility addition), and a 1st-level enchantment/divination spell free daily. Silvery Barbs is the top enchantment pick: a reaction that punishes enemy success rolls. Free Misty Step alone justifies this feat for most Warlock builds. Fey Touched guide

● Shadow Touched

+1 Charisma, free Invisibility once per long rest (Warlocks using Darkness + Devil's Sight become invisible on top of combat blind), and a 1st-level illusion/necromancy spell. For Great Old One or Fathomless Warlocks who lean into stealth and infiltration, Shadow Touched is a natural pairing. Shadow Touched guide

● Eldritch Adept

Adds one more Eldritch Invocation to your list. For Warlocks who want a specific invocation but can't free up a class invocation slot, Eldritch Adept is the solution. The best targets: invocations that are strong but would require dropping something else (non-core invocations like Mask of Many Faces, Misty Visions, or Gaze of Two Minds). Eldritch Adept guide

● Lucky

Three rerolls per long rest on Eldritch Blast attack rolls, concentration saves, and social Charisma checks. Warlocks short-rest frequently, so Lucky's long-rest refresh means three uses available every adventuring day between rests. Lucky guide

● Resilient (Constitution)

Constitution save proficiency protects Hex concentration alongside War Caster. For builds that want both defensive layers on concentration, Resilient (Con) is the next step after War Caster. Resilient guide

● Spell Sniper

Warlocks who use Eldritch Blast as their primary cantrip benefit from Spell Sniper: doubled EB range (240 feet) and ignored cover. Combined with Agonizing Blast and Repelling Blast, long-range EB becomes a formidable threat. Spell Sniper guide

● Scion of the Outer Planes (Planescape)

Campaign-gated, and usually free via the Gate Warden or Planar Philosopher background. The free cantrip's spellcasting ability is your choice of Intelligence, Wisdom, or Charisma - pick Charisma to scale it with the same stat that already drives your Eldritch Blast invocations. Scion of the Outer Planes guide


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Feats to Avoid

Metamagic Adept. Requires Spellcasting or Pact Magic. Warlocks qualify, but 2 sorcery points is too limited to make a Metamagic engine worth a feat slot when invocations already provide Warlock-specific power. Metamagic Adept guide

Magic Initiate. Warlocks already have limited slot space; cross-list spell access for one free cast per long rest is inefficient compared to Fey Touched which also gives a stat bump.

Sentinel. Warlocks are primarily ranged and kiting characters. Melee lockdown is not their role.


Example Feat Progression

Level 4: War Caster. Protecting Hex from the first dungeon level is critical. This is almost always the correct level-4 pick.

Level 8: Fey Touched (Charisma bump + free Misty Step + free enchantment spell). After War Caster handles concentration, Fey Touched adds mobility and a free-slot spell.

Level 12: Eldritch Adept or Lucky. Eldritch Adept expands the Warlock's invocation count (one more from any list). Lucky provides three rerolls on EB attacks, concentration, and social Charisma.


FAQ

Do Warlocks need War Caster? Yes. Hex concentration is the primary damage multiplier, and it must be protected.

Eldritch Adept vs other feats? Eldritch Adept shines when you want a specific invocation that cannot fit in your class allocation.

Is Resilient (Con) good? Yes. Alongside War Caster, it gives double concentration protection.

Why are free-spell feats disproportionately good for Warlocks? Warlocks have very few slots. Free casts outside the slot economy are especially efficient for resource-scarce classes.

Should a Warlock take Lucky? Yes. After primary feats, Lucky is the best general-purpose investment.

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