Browse all articles in cyberpunk red.

Cyberpunk RED First Session Guide: Run A Low-Prep First Job
Run a first Cyberpunk RED session with a clear crew hook, a visible job, two real approaches, and a closing consequence without turning the night into rules homework.

Cyberpunk RED Trauma Team Guide: Coverage, Extraction, And Consequences
Run Cyberpunk RED Trauma Team as a fast paramedical extraction with real coverage limits, immediate medical choices, and consequences that survive the AV-4 departure.

Cyberpunk RED: The Complete Player and GM Guide
A practical, source-checked Cyberpunk RED hub for new players, veteran edgerunners, Netrunners, and GMs: what the game asks of a crew, where the rules live, and how to start well.

Cyberpunk RED Beginner's Guide: How to Start Playing
A practical first-session guide to Cyberpunk RED: what to buy, how the d10 resolution works, why the Jumpstart Kit needs a core-rules check, and how to get a new crew to its first job.

Cyberpunk RED Comparison Guide: Find The Right Door Into Night City
A practical Cyberpunk RED comparison guide for new groups, returning Cyberpunk players, Cyberpunk 2077 and Edgerunners arrivals, and players deciding which dark-future game belongs at their table.

Cyberpunk RED And The Edgerunners Mission Kit: Which 2070s Start Fits Your Table?
A source-checked guide to Cyberpunk RED and the Edgerunners Mission Kit: starter-box scope, 2045 versus 2070s play, quickhacking limits, and a deliberate adaptation path.

Cyberpunk RED vs Cyberpunk 2020: What Returning Players Need To Relearn
A source-checked Cyberpunk RED versus Cyberpunk 2020 comparison: Skills and Stats, job-centered Netrunning, character creation, and the clear verdict for a brand-new group.

Cyberpunk RED vs Cyberpunk 2077: How The Tabletop Game Actually Relates
A source-checked Cyberpunk RED versus Cyberpunk 2077 guide: why a tabletop crew is not V, how RED Roles shape a job, and the practical start path for players arriving from the video game.

Cyberpunk RED vs Shadowrun: Choose Street-Level Cyberpunk Or Cyberpunk Fantasy
A source-checked Cyberpunk RED versus Shadowrun comparison: genre, magic, netrunning, rules expectations, and the clear table-fit verdict.

Cyberpunk RED Cyberware Guide: Chrome Without Losing The Plot
A source-checked Cyberpunk RED cyberware guide: Humanity Loss, cyberpsychosis, therapy, prerequisites, Option Slots, and what Black Chrome actually adds to a character build.

Cyberpunk RED Cyberpsychosis Guide: Keep The Mechanics Human
A careful Cyberpunk RED cyberpsychosis guide: Core Rulebook thresholds, player agency, therapy, safety tools, and GM practice that does not turn a mental-health term into a violence shortcut.

Cyberpunk RED Cyberware Slots Guide: Build Capacity Before Chrome
Plan Cyberpunk RED cyberware slots, foundations, prerequisites, paired options, stacking, and Black Chrome variants without turning the rulebooks into a copied equipment catalog.

Cyberpunk RED Cyberweapons Guide: Make Chrome Serve The Job
A source-checked Cyberpunk RED cyberweapons guide: how integrated weapons change access, capacity, concealment, Humanity, and the crew plan without turning every scene into a firefight.

Cyberpunk RED Humanity Loss Guide: Make Chrome A Character Choice
Use Humanity Loss, Empathy, therapy, trauma, and cyberpsychosis responsibly in Cyberpunk RED without reducing cyberware to a punishment or a copied rules table.

Cyberpunk RED Gear Guide: Use The Night Market Index Without Shopping Blind
A source-aware Cyberpunk RED gear guide: what the Night Market Index does, how Night Markets affect availability, and how to choose weapons, armor, vehicles, cyberdecks, and Black Chrome options for the jobs you actually run.